Unlocking Objects
Unlocking an object effectively reverts it to the state it had before you checked it out. If you are using a source control system, this also undoes the checkout for source control. This is typically most useful when you have made changes, and then you decide you do not want to keep them.
Note: You can unlock objects that you have previously checked out and objects that others have
checked out. Other developers can also unlock objects that you have checked out.
You can unlock these objects:
- Forms, with or without their associated templates and/or global objects.
- Global objects, regardless of whether they are associated with forms.
During an unlocking operation, Form Control unlocks the objects in both the master and run-time environments. The LockBy column contained in the form and templates databases is set to an empty string, indicating that no one has the item checked out.